Saving the day in McPixel-A A +A
Wednesday, September 11, 2013
MCPIXEL is yet another indie game that plays like a simple point-and-click adventure game. The game features 8-bit graphics and a single looping soundtrack.
With all the simplicity compared to the heavy demands of AAA games of this generation, this might seem a step back for gaming. Indie developer Sos, however, proves that the true meat of video games is in the gameplay.
The objective of the game is very straightforward; save the day. This is done over four chapters of the game, each with three levels which in turn have six scenarios. The goal in each scenario is to prevent a bomb from blowing up within 20 seconds, but as simple as it sounds, hilarity ensues once the player makes a wrong click on the objects on the screen.
In one of the earlier scenarios in the game, there’s a bomb stuffed in a hotdog. You can, for example, click on the hotdog to pick it up, then click the ketchup bottle on the hotdog stand, only for McPixel to pour the ketchup on the hotdog and dig his face into it.
There are multiple outcomes to each scenario, and even if you solve how to keep the bomb from exploding, you can keep on returning to the finished scenarios to figure out all the possible endings for it.
Although it is possible to rush through the game and simply solve each scenario, players are rewarded with bonus levels for seeing out all the outcomes in each level. There are also 10 DLC packs added, giving even more scenarios to solve.
An Endless Mode is also included, allowing you to play through scenarios one after the other without stopping. All these features give McPixel high “replayability” and the humorous outcomes for each scenario are sure to elicit a chuckle from players.
The game is available for Windows, MacOSX, Linux, mobile platforms iOS, Android, Blackberry and even the obsolete Commodore 64.
Published in the Sun.Star Davao newspaper on September 11, 2013.