Getting paid big in Payday 2-A A +A
Wednesday, September 18, 2013
IF YOU'VE ever enjoyed heisting flicks such as Heat and the Ocean's trilogy, you'll know that pulling off a heist requires good coordination and teamwork. When it comes to Overkill's heist game Payday 2, good teamwork is a must, and pulling off a job correctly because of good teamwork feels rewarding.
First off, if you're thinking about soloing this game, forget about it. Although some people have built their characters in a way that makes it easy to run through jobs all by themselves, that's only good for level and money grinding. To truly have fun with this game, you'll need to play with some real people who can make decisions and contribute to a team effort, since the AI in this game is incapable of interacting with mission objects.
Gameplay in Payday 2 consists of a crew of up to four players taking on a "contract." These contracts have a wide range of jobs to offer. You're not limited to cleaning out banks, but can also take jobs such as robbing four stores on a street, transporting drugs, and even doing some dirty work for a politician.
Some jobs aren't simply a smash and grab either. The contract "Framing Frame" for example, is a three day job consisting of stealing paintings from an art gallery, then selling them to a senator and finally framing the senator. These kind of jobs aren't walks in the park, and contracts such as these will net you more experience and money than robbing a store on some street.
With the money and experience gained from completing contracts, you can then work towards "building" your character into either a Mastermind, an Enforcer, a Technician, or a Ghost.
Each class contributes in a certain way to pulling off a job, and synergy between all four in a contract can be the difference between success and failure.
All things being said about teamwork, one issue in this game is connectivity, but even more frustrating is not being able to understand how connectivity works. Getting disconnected from lobbies is commonplace in this game, and while it is generally easier to connect to people nearby, some of the most stable games I have played have been with people all the way from California in the United States. Granted, this is the only real thing to complain about, but when it can take you up to 15 minutes trying to find a stable lobby, you're bound to get very peeved.
The game costs $29.99 on Steam. If you're willing to sift through lobbies to find a good connection, this game is definitely worth it. If you've got friends to play with, then I suggest you get together and get paid.
If there are any comments, suggestions, or you simply want to play online with me, you can add me on Steam. My ID is dwardward. See you online!
Published in the Sun.Star Davao newspaper on September 18, 2013.