Gojira, Gojira!

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Tuesday, May 20, 2014


IF THE recent Godzilla movie left you wanting more screen time for the titular monster, Godzilla - Smash3 offers more of him on your mobile device, albeit in a way you probably didn't expect.

Godzilla-Smash3 features the King of the Monsters wreaking havoc on Japan, facing off against military vehicles and knocking down buildings in a turn-based battle system. Godzilla's attacks, however, depend on how many symbols you match. Yes, Godzilla-Smash3 is a match-3 type of game, much like Candy Crush and others before it.

Oddly, however, the match-3 gameplay coupled with the battle system works well. Chaining together symbols and watching Godzilla unleash an attack afterwards feels slightly satisfying, especially since the longer your chain, the stronger your attack, giving the player a real sense of reward for finding long matches.

For the most part, the game is ridiculously easy, except for timed levels. Matching is a breeze and as most levels have either a move limit or none at all, players can take their time to plot a long chain and make the most out of every move.

One of the only problems is the graphics. The problem with the graphics isn't that they are ugly - they are very beautiful, mind you - but that you spend so much time looking at the lower part of the screen to really appreciate all the movement and action Godzilla is producing on the other half of the screen. You only really peek up after every match you make as there's virtually nothing going on in between matching, just Godzilla standing there in front of either military forces or a building.

The game offers in-app purchases, but doesn't cripple players who opt out of them. In-app purchases include continuing the game or buying power-ups, neither of which are required to move the game forward.

All in all, Godzilla-Smash 3 is a satisfying game, just don't forget to look up and enjoy the chaos.

Published in the Sun.Star Davao newspaper on May 21, 2014.

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